Games are huge bonuses of nearly 30% teams China suction eye 霍金hawking

Games are huge bonuses Chinese teams suck the eye of nearly 30% DOTA2 international invitational tournament held once a year, this year’s tournament kicked off in Seattle on the morning of August 9th, the world’s top 16 teams will compete for the prize pool of more than 100 million yuan. Generous bonuses, government support, and a huge pool of players make China a new force in the world of gaming. Knife tower 2 (DOTA2) international tournament is the world’s largest electronic athletics competition, the highest prize is also a large number of gaming events. And 1/3 of the teams participating in the tournament are from china. DOTA2 international invitational tournament held once a year, this year’s tournament kicked off in Seattle on the morning of August 9th, the world’s top 16 teams will compete for the prize more than 100 million yuan, of which five teams from Chinese. According to this year’s DOTA2 International Invitational (TI6) official website data, the global DOTA2 fans have accumulated prize pool of more than $20 million, is expected to China 5 ranked first team in the team could win a $8 million 850 thousand prize. Beijing perfect world online game company is DOTA2 agents in china. The company president Zhang Yunfan said earlier, the popularity of Chinese Corps status in the world stage and in the China gaming game is positively related. 2011 Chinese team for the first time to participate in the DOTA2 national invitational, when the 4 teams were invited to participate in the final. According to the "First Financial Daily" reported that in 2011 117 Chinese gaming occupation game player win a $690 thousand prize, accounting for 7.05% of global gaming bonus. As of 2014, China gaming occupation game player has become the biggest winner of world power contest, to obtain a total of 12 million 10 thousand dollars, accounting for 1/3 of the global bonus. National University Electronic Sports League (CUEL) the Organizing Committee Deputy Secretary Zhang said, a huge online game player and occupation game player groups frequently participated in various gaming events is the main reason for the rapid expansion of China gaming market. He said: there are, in 2013 the General Administration of sport to set up the national sports team, marking the government’s strong support for professional e-sports." He added: "as more and more companies provide huge bonuses for gamers, electronic competition in China is on the road to development." Market research firm Newzoo released data show that in 2016, the United States led the world E-Sports gaming market, revenues of $463 million, accounting for 38% of global gaming revenue. But the data also show that China and Southeast Asia, the growth in the number of spectators in the leading position. As with other professional sports, E-sports is also a cruel game, the winners have flowers, applause and wealth; losers have nothing. Only a few people can be in the millions of bonus share. "Many young faces too short occupation game player risk of low income and career, which will damage the gaming environment," said Zhang Yuanfan, President of the game perfect world. He also said: "we want to speed up the standard gaming competition, the games are more like a traditional sports event, rather than acting."相关的主题文章: